What do you get for completing special operations in warface. Special Operations Warface. We pass the "Volcano" on the pro. Choice of classes and weapons

Warface: why is the Volcano special operation still relevant? The season of the "Volcano" has long passed, and people still often launch and play this special operation. Let's try to figure out why it is better than others. The special operation "Volcano" consists of 13 sectors similar to each other, in each of which the player will have to survive and destroy the turrets. Slowly but surely, absolutely everyone is getting bored with this. Conclusion: "Volcano" is not interesting in terms of gameplay. In addition, nothing has changed on it for quite some time, but the players do not stop running the rooms again and again. So they are trying for awards. And what is so special about Vulkan in terms of prizes for winning?

Solid "kush"

600-2280 warbucks depending on the difficulty level. Even on the easiest, you will get more than you get for regular Pro missions. Thus, playing this special operation, even without a VIP accelerator, you will get a profit.

Donat

For completing the mission, you will receive weapons with Magma camouflage: Glock, Kukri Machete, ACR CQB, MacMillan, Type97 or Six12. If the first two models do not differ in special characteristics from their warbucks counterparts, then the last four guns will please everyone, because this is the same boxed don, only you don’t have to pay credits or warbucks (for repair) for it.

The weapon is given only for completing the "Volcano" on the difficulties "Difficult" and above, for a period of 3 hours to 5 days. Certain levels are set depending on the level of difficulty.

Imba helmet

And these awards are not a conclusion. On top of that, at all difficulty levels, the player will receive an imbo helmet for a random class for a period of 1 hour to 6 days (or forever). When completing a special operation on the Pro and Hardcore difficulties, you have a good chance of getting this outlandish thing forever.

Why imba? First, the helmet has the best head protection in the game. Secondly, it is repaired “for a penny” and often falls for a long time, which makes it generally free. Thirdly, it protects against blinding. The fourth advantage is its ability to restore health after 2 seconds without taking damage (the highest response rate), although it restores only 2 points, this is quite enough. After all, the main damage falls on armor, so you can keep HP full without a medic with this helmet. And the fifth indisputable advantage is a unique beautiful design.

The special operation "Dangerous Experiment" in "Warface" appeared relatively long ago. However, it was removed from the project for an indefinite period. The mission returned again for Halloween 2017. This will be discussed in the article.

About the game

The plot of the special operation is based on the fact that a group of soldiers in Warface needs to drive a truck through a dangerous zone inhabited by zombies.

The machine is very complicated: periodically it gives out an electromagnetic pulse that disables or burns the computer chips in the zombie's head. The enemies are the product of Blackwood's experiments to create a superhuman. According to the plot, this corporation is a direct opponent of Warface.

Small guide

During the special operation "Dangerous Experiment" in "Warface", you have to protect the car from a crowd of zombies, who at every step rush to the vehicle in order to tear it apart and prevent it from reaching the end. At the finish, in fact, the machine produces a very powerful impulse that completely burns all the electronics and stops the production of zombies in the specified area. But after that, the truck is blown apart by an airstrike, and there is a battle with the boss, on which the discharge did not work.

The passage of the "Dangerous Experiment" in "Warface" is not particularly difficult. It is enough to follow the prompts and react in time when the enemies change the direction of the attack and try to go in from the rear, then from the side, then they climb from all sides. Of particular difficulty are Chimeras, better known as "robots". They are very difficult to kill, so there is every chance that the truck will be damaged. It is recommended that the whole group concentrate their fire on one target and shoot at the head in order to quickly and systematically get rid of such difficult opponents.

In-Game Rewards for "Dangerous Experiment"

In Warface, a special operation was first introduced in October 2015. It was very popular among the players. As a reward, you could get the XM8 LMG machine gun for a certain time. The gun had an interesting feature - additional damage to zombies - therefore it was very often used during the passage of this mission.

In 2017, the rewards for Warface's "Dangerous Experiment" have become much more interesting. The Punisher weapon set was introduced into the game, each of which can be obtained as a reward for a certain time, depending on the difficulty of the game.

The XM8 LMG "Punisher" machine gun has become especially popular, which has +100% damage against zombies, has a large supply of ammo and high accuracy rates.

In second place in popularity is the Vepr - a carbine from the Punisher series is even more interesting here: plus 250% damage to zombies. It should be noted that these weapons are commonly used by medics who suffer from low ammo supplies.

This time, the developers decided to correct this oversight and gave the doctors the opportunity to shoot plenty. The above guns are often used not only in the "Dangerous Experiment". In Warface, it is also very good to play them on the Black Shark, Eclipse and, of course, on the Anubis special operation.

All of these missions involve clashes with hordes of zombies, so the new weapon series will come in handy.

Conclusion

In conclusion, I would like to say that the special operation "Dangerous Experiment" in "Warface" is one of the most interesting, dangerous, dynamic and very fast in terms of passing.

It has places where it is very convenient to get frags on opponents using melee weapons. A katana with damage against zombies is ideal. The peculiarity of the blade is that damage is not done pointwise, but in an area, and therefore it is convenient to mow down opponents in batches. It all depends on the skill and dexterity of the hands.

"Dangerous experiment" Warface is far from the only special operation worthy of attention. Very soon, the game will introduce Operation Chernobyl, which everyone is looking forward to.

Good luck to everyone, new victories and achievements!

Special Operations are such long multi-stage PVE missions with good rewards. Previous PvE missions have been titled "White Shark", "Winter Marathon" and "Dangerous Experiment" (zombie mode). And before the appearance of the Volcano, the most difficult mission was the Shark, and it remained so even after the simplifying nerf.

Description of the special operation "Volcano"

The mission consists of 13 floors. Each floor is divided into several compartments, which open as you go through the previous ones. After passing the floor, we take the elevator - this is the control point. The same system was on the "shark". An important feature is the lack of a mini-map. You cannot navigate along it, from where they are shooting at you, and this must be done in an old-fashioned way - look around!

Pro Walkthrough

Unlike the "easy" and "hard" levels, on the "pro" you will definitely need a played team or at least a team of people you know. You are unlikely to be able to complete the mission with randoms. Here it is important to stick together, and that each member of the team clearly perform their functions. A lot depends on the doctors, who constantly have to monitor the health of their teammates. Accordingly, stormtroopers need to shoot first of all all mobs that can threaten working honeys. The main thing that all team members need to learn is not to scatter. Surviving on a pro-Volcano alone is unrealistic!
Volcano is a mission that is extremely demanding on team play and maximum team survivability. You must reach the boss all, and then he will not seem invincible to you.

Choice of classes and weapons

The main combat power of your team should be 2 Stormtroopers armed with machine guns. I do not advise taking rifles, since the low volume of the magazine can seriously complicate your life, you often will not even have time to reload.

At the moment of the need for machine guns, I will dwell separately. The fact is that one of the chips of the special operation is the presence of automatic turrets among the enemies. Turrets will block your way throughout the entire passage, moving forward in the most unexpected places from the floor, ceiling and walls. In addition, the turrets can move, and with very intricate trajectories. There are a lot of turrets and each one needs to target weak points, which will take a decent amount of ammo. We go further.

In addition to two attack aircraft, your team will need a sniper, as shooting enemies at a long distance will also make your life much easier. Since the attack aircraft will have to be distracted by the turrets a lot, the sniper's tasks will mainly include shooting enemy soldiers.

On a note: the behavior of the turrets is very similar to the movements of holographic targets on the Range. So training at the training ground is great for preparing for the "Volcano".

As support classes, you can take either 2 Medics, or an Engineer and a Medic. Medics are not recommended to spend time shooting mobs at all!

The ideal team for the passage of the "Volcano":

  • Two stormtroopers
  • One sniper
  • Two Medics
  • One medic and one engineer

Floor overview

  • Floors 1-2. Turrets - "Cobra" and "Murena". "Cobra" - a turret moving along the floor. Murena is an ordinary machine gun.
  • Floors 3-5. The Hornet turret is added - it moves along the ceiling; has a vulnerable point in the form of a small green eye.
  • Floors 6-8. Added a Porcupine Turret that pops out of walls. This turret is round, small in size, and moves constantly left and right (like a target for training snipers at the Range). These turrets are best damaged by grenades.
  • Floor 9. There is no turret here. The floor is a labyrinth filled with fog, with a huge number of enemies armed with police batons. There is very little free space here, so Stormtroopers and especially Snipers should be extremely careful here.
  • Floor 10. Soldiers with blasters are added, which are distinguished by a large amount of HP and high damage. The turrets will also return.
  • Floor 11. The Mammoth turret is added - a slow powerful turret similar to the Juggernaut (killed from the back).
  • Floor 12. At the end of this floor you have to destroy five powerful guards. If you win, you will be able to take their blasters, which will be useful to you in the boss fight.
  • Floor 13. The boss, Ursula, is waiting for you here. The tactics of killing the boss is simple: open the case - shoot there with a blaster. Soldiers and turrets will interfere with this. The system is such that Ursula will not open until you have eliminated the entire party of her defenders. After that, it is extremely important that each member of the team has time to shoot her 3-4 times, otherwise your fight may drag on and be drained from fatigue and loss of concentration.

Outcome."Volcano" is a complex and very interesting special operation. Level design and overall design is pretty good. The card is pleasing to the eye. Also for the passage give various items and weapons. Also, the badges are very cute. The need to play as a well-coordinated team makes the game much more interesting. Stupid students won't get through here! Although in general the mission is easier than the "Shark", and should please everyone.

Video walkthrough of the special operation "Volcano"